Taking GFX and WC3 Resources to the New Dimension

Challenger [NES/Famicom]

I’m also a fan of speedruns and glitches/bugs from/of NES/GB/GBC/GBA games. The first one to be posted on this blog is a video that shows how the NES/Famicom game Challenger has completed on the default difficulty setting plus some glitches executed on Round 1. If this round is completed if these glitches are executed correctly, Round 2 starts with Challenger in front of the entrance to the pyramid where the princess is. Entering it goes straight into Round 4. This 3 minute and 48 seconds video was originally uploaded on YouTube by dougahanako on May 17, 2008.

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