Taking GFX and WC3 Resources to the New Dimension


Here’s the Murloc sig, made by me. This sig is also the first with the thlw.tk watermark. Please do not modify my sigs of this kind without my permission. Anyway, although the colors of the render and background do not match, my smudging and position of the C4D I used look fairly good. Aaaaaughibbrgubugbugrguburgle!

Copy-paste this BBCode in your sig if you want to use this image as sig:


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